Emily Baumgartner
School of Emerging Media and Technology
Assistant Professor
Campus:
Kent
Biography
Emily Baumgartner, Ph.D. is an Assistant Professor of Emerging Media and Technology at Â鶹ÊÓƵ. Her research interests include digital games for learning, the use of immerse technologies such as virtual reality and 360-degree video in learning, and computational thinking.
She received her Ph.D. in Educational Psychology with a concentration in Instructional Technology from Â鶹ÊÓƵ. She has co-edited multiple books, including Teaching, technology, and teacher education during the COVID-19 pandemic: Stories from the field. She serves as the managing editor of the Journal of Interactive Learning Research and the International Journal on E-Learning.
Publications
- Ferdig, R.E., Hartshorne, R., Baumgartner, E., Kaplan-Rakowski, R. & Mouza, C. (2023). What PreK-12 Teachers Should Know About Educational Technology in 2023: A Research-to-Practice Anthology. AACE. Retrieved from https://www.learntechlib.org/p/222690/.
- Baumgartner, et. al (2022). A Retrospective of Teaching, Technology, and Teacher Education During the COVID-19 Pandemic. Association for the Advancement of Computing in Education (AACE). Retrieved from https://www.learntechlib.org/primary/p/221522/.
- Baumgartner, E., Ferdig, R.E. & Gandolfi, E. (2022). Exploring the Impact of Extended Reality (XR) on Spatial Reasoning of Elementary Students. TechTrends. https://doi.org/10.1007/s11528-022-00753-6
- Ferdig, R.E., Baumgartner, E., & Gandolfi, E. (Eds.) (2021). Teaching the Game: A collection of syllabi for game design, development, and implementation. Pittsburgh, PA: ETC Press. https://press.etc.cmu.edu/publications/etc-press/book_series/teaching-game