Technology touches every facet of society; in the Emerging Media and Technology major, you’ll explore technology at the intersection of design, education, communication, project management, computer information systems, data and more. Students learn technical applications and skills in problem solving, design, user experience, creative applications and programming and gain experience working in interdisciplinary teams to solve tech-focused problems.
Emerging Media and Technology - B.S.
Contact Us
- Michael Beam | emat@kent.edu |
330-672-9105 - Speak with an Advisor
- Chat with an Admissions Counselor
Bachelor’s Degree in Emerging Media and Technology
Â鶹ÊÓƵ’s Bachelor’s Degree in Emerging Media and Technology offers students a dynamic education focused on the intersection of media, technology, and society. The program emphasizes hands-on learning in areas like digital storytelling, interactive media, data visualization, and user experience design. Students explore how technology is reshaping communication, media production, and content creation while gaining critical skills in project management and collaboration. This interdisciplinary degree prepares students to innovate in the rapidly changing landscape of digital media and technology.
Program Information for Emerging Media and Technology - B.S.
-
Program Description
Full Description
The Bachelor of Science degree in Emerging Media and Technology teaches technical applications and skills in problem solving, design, user experience, creative applications and programming. Students synthesize technical and organizational skills in a series of experiential, hands-on and project-based courses in which they work collaboratively in interdisciplinary teams. The degree program offers students the space to play, imagine and solve problems. Students also learn to recognize the rapidly changing nature of emerging media and technology and learn the skills needed to adapt.
The Emerging Media and Technology major is interdisciplinary, drawing from a number of disciplines, including emerging media, design, information sciences, human-computer interaction and communication. The technology curriculum is grounded in social science and the humanities, introducing students to theories of how technology shapes and changes people and societies.
Students may apply early to the following master's degree programs and double count 9 credit hours of graduate courses toward both degree programs. See the in the University Catalog for more information.
-
Admissions
for Emerging Media and Technology - B.S.
Admission Requirements
The university affirmatively strives to provide educational opportunities and access to students with varied backgrounds, those with special talents and adult students who graduated from high school three or more years ago.
First-Year Students on the Kent Campus: First-year admission policy on the Kent Campus is selective. Admission decisions are based upon cumulative grade point average, strength of high school college preparatory curriculum and grade trends. Students not admissible to the Kent Campus may be administratively referred to one of the seven regional campuses to begin their college coursework. For more information, visit the .
First-Year Students on the Regional Campuses: First-year admission to Â鶹ÊÓƵ’s campuses at Ashtabula, East Liverpool, Geauga, Salem, Stark, Trumbull and Tuscarawas, as well as the Twinsburg Academic Center, is open to anyone with a high school diploma or its equivalent. For more information on admissions, contact the Regional Campuses admissions offices.
International Students: All international students must provide proof of English language proficiency (unless they meet specific exceptions) by earning a minimum 525 TOEFL score (71 on the Internet-based version), minimum 75 MELAB score, minimum 6.0 IELTS score or minimum 48 PTE Academic score, or by completing the ELS level 112 Intensive Program. For more information, visit the admissions website for international students.
Transfer Students: Students who have attended any other educational institution after graduating from high school must apply as undergraduate transfer students. For more information, visit the admissions website for transfer students.
Former Students: Former Â鶹ÊÓƵ students or graduates who have not attended another college or university since Â鶹ÊÓƵ may complete the reenrollment or reinstatement form on the University Registrar’s website.
Admission policies for undergraduate students may be found in the University Catalog's .
Some programs may require that students meet certain requirements before progressing through the program. For programs with progression requirements, the information is shown on the program's Coursework tab.
-
Learning Outcomes
Program Learning Outcomes
Graduates of this program will be able to:
- Demonstrate competency in the technical skills needed to pursue jobs in emerging media and technology, which includes web development, coding, data, human-computer interaction, creative applications, programming and problem-solving.
- Utilize emerging media technologies to design better experiences, improve existing systems and analyze digital social structures.
- Recognize the rapidly changing nature of emerging media and technology and learn the skills needed to adapt.
- Apply interdisciplinary solutions to solving technical, social and human problems related to emerging media and technology.
- Employ teamwork and project management as a problem solving technique.
- Critically analyze the effectiveness of their own work and the work of others.
-
Coursework
On This Page
Program Requirements
Major Requirements
Course List Code Title Credit Hours Major Requirements (courses count in major GPA) DI 20100 INTRODUCTION TO DESIGN INNOVATION 3 or VCD 13000 VISUAL DESIGN THINKING EMAT 10010 INTRODUCTION TO EMERGING MEDIA AND TECHNOLOGY 3 EMAT 10310 MY STORY ON THE WEB 3 EMAT 25310 CREATIVE CODING 1 3 EMAT 32210 DATA IN EMERGING MEDIA AND TECHNOLOGY 3 EMAT 33310 HUMAN-COMPUTER INTERACTION 3 EMAT 40999 INTERDISCIPLINARY PROJECTS (ELR) 3 EMAT 41510 PROJECT MANAGEMENT AND TEAM DYNAMICS (WIC) 2 3 EMAT 49992 INTERNSHIP IN EMERGING MEDIA AND TECHNOLOGY (ELR) 1-6 VCD 21000 INTRODUCTION TO WEB DESIGN 3 3 Emerging Media and Technology (EMAT) Upper-Division Elective (30000 or 40000 level) 3 Additional Requirements (courses do not count in major GPA) UC 10001 FLASHES 101 1 College of Communication and Information Core Electives, choose from the following: 9 CCI 10095SPECIAL TOPICS IN COMMUNICATION AND INFORMATION CCI 12001PHOTOGRAPHY CCI 40089BRANDING AND SOCIAL MEDIA STRATEGIES FOR ITALIAN LIFESTYLE (DIVG) (ELR) CCI 40095SPECIAL TOPICS IN COMMUNICATION AND INFORMATION CCI 40189ITALIAN POP CULTURE (DIVG) (ELR) CCI 40289ITALIAN CINEMA (DIVG) (ELR) CCI 40389DOCUMENTARY FILMMAKING (DIVG) (ELR) CCI 40489MULTIMEDIA EXPERIENTIAL LEARNING (DIVG) (ELR) CCI 45089INTERNATIONAL EXPERIENCE IN THE COLLEGE OF COMMUNICATION AND INFORMATION (DIVG) (ELR) CCI 46089INTERNATIONAL EXPERIENCE IN THE COLLEGE OF COMMUNICATION AND INFORMATION (DIVG) (ELR) COMM 15000INTRODUCTION TO HUMAN COMMUNICATION (KADL) COMM 35852INTERCULTURAL COMMUNICATION (DIVG) LIS 30010INFORMATION FLUENCY IN THE WORKPLACE AND BEYOND MDJ 20001MEDIA, POWER AND CULTURE (DIVD) (KSS) MDJ 21008SOCIAL MEDIA STRATEGIES UXD 20001INTRODUCTION TO USER EXPERIENCE DESIGN 6 3 9 6 6-7 6 Minor or Certificate Requirements and General Electives (total credit hours depends on earning 120 credit hours, including 39 upper-division credit hours) 4 43 Minimum Total Credit Hours: 120 - 1
Students who have taken IT 20011 or IT 20021 for another program may use it as a substitute for EMAT 25310.
- 2
Minimum C grade is required to fulfill the writing-intensive requirement.
- 3
Students who have taken IT 11006 or IT 21011 for another program may use it as a substitute for VCD 21000.
- 4
A maximum of 4 credit hours of Physical Activity, Wellness and Sport (PWS) courses may be applied toward the degree program. Students must declare a minor or certificate, either from the following list or another relevant minor or certificate with approval by the school director. With approval by the school director, students may use a block of courses to fulfill this requirement:
- Applied Data and Information
- Communication Studies
- Computer Engineering Technology
- Computer Forensics and Security
- Computer Information Systems
- Computer Science
- Data Analytics
- Digital Media Production
- Esports
- Game Design
- Game Programming
- Health Technologies and Informatics
- Information Design
- Management for Non-Business Majors
- Modeling and Animation
- User Experience Design
- Web Design and Development
- Web Programming
Graduation Requirements
Graduation Requirements Summary Minimum Major GPA Minimum Overall GPA 2.000 2.000 -
Roadmap
Roadmap
This roadmap is a recommended semester-by-semester plan of study for this major. However, courses designated as critical (!) must be completed in the semester listed to ensure a timely graduation.
Plan of Study Grid Semester One Credits EMAT 10010 INTRODUCTION TO EMERGING MEDIA AND TECHNOLOGY 3 EMAT 25310 CREATIVE CODING 3 UC 10001 FLASHES 101 1 Kent Core Requirement 3 Kent Core Requirement 3 Kent Core Requirement 3 Credit Hours 16 Semester Two DI 20100 or VCD 13000INTRODUCTION TO DESIGN INNOVATION or VISUAL DESIGN THINKING3 College of Communication and Information Core Elective 3 Kent Core Requirement 3 Kent Core Requirement 3 Kent Core Requirement 3 Credit Hours 15 Semester Three EMAT 10310 MY STORY ON THE WEB 3 EMAT 32210 DATA IN EMERGING MEDIA AND TECHNOLOGY 3 VCD 21000 INTRODUCTION TO WEB DESIGN 3 Kent Core Requirement 3 Minor or Certificate Requirement or General Elective 3 Credit Hours 15 Semester Four College of Communication and Information Core Elective 3 Kent Core Requirement 3 Kent Core Requirement 3 Kent Core Requirement 3 Minor or Certificate Requirement or General Elective 3 Credit Hours 15 Semester Five EMAT 33310 HUMAN-COMPUTER INTERACTION 3 Kent Core Requirement 3 Kent Core Requirement 3 Minor or Certificate Requirements and/or General Electives 6 Credit Hours 15 Semester Six EMAT 41510 PROJECT MANAGEMENT AND TEAM DYNAMICS (WIC) 3 College of Communication and Information Core Requirement 3 Minor or Certificate Requirements and/or General Electives 9 Credit Hours 15 Semester Seven EMAT 49992 INTERNSHIP IN EMERGING MEDIA AND TECHNOLOGY (ELR) 1 Emerging Media and Technology (EMAT) Upper-Division Elective (30000 or 40000 level) 3 Minor or Certificate Requirements and/or General Electives 11 Credit Hours 15 Semester Eight EMAT 40999 INTERDISCIPLINARY PROJECTS (ELR) 3 Minor or Certificate Requirements and/or General Electives 11 Credit Hours 14 Minimum Total Credit Hours: 120 -
Program Delivery
- Delivery:
- In person
- Location:
- Kent Campus
- Delivery:
-
Recommended Minors
In most cases, we recommend students select one of the following minors to connect emerging media and technology to the career path they want to pursue:
Examples of Possible Careers and Salaries for Emerging Media and Technology - B.S.
Graduates of Â鶹ÊÓƵ’s Bachelor’s Degree in Emerging Media and Technology are prepared for careers in a variety of tech-driven fields. Potential roles include digital content creators, UX/UI designers, data analysts, social media strategists, and multimedia producers. With their ability to integrate technology and creative storytelling, graduates can find opportunities in industries such as media, marketing, entertainment, and technology development. This degree also equips students for positions in web design, digital marketing, and app development, making them valuable assets in the evolving digital economy.
-
Computer and information systems managers
10.4%
much faster than the average
461,000
number of jobs
$151,150
potential earnings
-
Computer occupations, all other
5.7%
faster than the average
431,100
number of jobs
$92,870
potential earnings
-
Computer systems analysts
7.4%
faster than the average
632,400
number of jobs
$93,730
potential earnings
-
Market research analysts and marketing specialists
17.7%
much faster than the average
738,100
number of jobs
$65,810
potential earnings
-
Project management specialists and business operations specialists, all other
5.9%
faster than the average
1,361,800
number of jobs
$77,420
potential earnings
-
Software developers and software quality assurance analysts and testers
21.5%
much faster than the average
1,469,200
number of jobs
$110,140
potential earnings
-
Web developers and digital interface designers
8.0%
much faster than the average
174,300
number of jobs
$77,200
potential earnings
-
Notice: Career Information Source
* Source of occupation titles and labor data comes from the U.S. Bureau of Labor Statistics' . Data comprises projected percent change in employment over the next 10 years; nation-wide employment numbers; and the yearly median wage at which half of the workers in the occupation earned more than that amount and half earned less.